Art style exploration and mobile game prototyping
Final version of the environment.

Final version of the environment.

First pass with textures. I still wanted to adjust few meshes and last tweaks to colors.

First pass with textures. I still wanted to adjust few meshes and last tweaks to colors.

Player animation

Iterating on few parts in the scene.

Iterating on few parts in the scene.

First color test. I used characters that I designed as a reference for the environment.

First color test. I used characters that I designed as a reference for the environment.

Iterating on the scene.

Iterating on the scene.

After locking down basic gameplay mechanics I started working on a final version of the environment.

After locking down basic gameplay mechanics I started working on a final version of the environment.

This is first blockout of the map, quick dirty test to see how it will look on the phone.

This is first blockout of the map, quick dirty test to see how it will look on the phone.

Art style exploration and mobile game prototyping

Some time ago I started working on a mobile game prototype. This project is still in prototype phase but I wanted to share some progress. You can see progress from very first prototype to this day. Still long way to go!

More artwork